﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Rvz.Game.Main.Entities.Robots;

namespace Rvz.Game.Main.State
{
    public class PlayerState
    {
        public PlayerState()
        {
            Robot = new Robot(string.Empty);
        }

        public Robot Robot { get; set; }

        public void Destroy()
        {
            Robot.Destroy();
        }
    }
}
